This is the
most conventional episode so far which means its ideally placed to keep viewers
who might have been feeling the series was meandering a little. Those of us who
regularly review these sorts of programmes sometimes forget the simple things
that appeal to larger audiences and part 4 has them in spades. Taking its cues
from classic Western scenarios with an icy replacing the sand hinterlands of
classic films, we have strangers on a mission arriving in a town where the
reception is frosty in every sense. Lyra becomes even more proactive
effectively persuading both Lee Scoresby, an Indiana Jones style aeronaut and a
large armoured bear to accompany the Gyptians as they head even further North.
There’s a bar fight, a cooped up formerly powerful figure and the authorities
are not far behind. If we lose some of the less conventional aspects of the
story we gain a self- contained tale of characters eventually banding together
to head into danger.
Visually the
Western theme is carried through in the sparseness of the bleak location accentuating
how far from home the characters are. There’s rusted metal everywhere, moored
or land- lubbed boats in a state of disrepair and ice on the ground. It really
sets the tone for the harsh North. Scorseby himself is very much a Western
style hero in both dress and attitude. Perhaps the scene where he enters the
bar could have done with some dialogue from the taciturn regulars – or even a
bar room piano!_ but his arrival and the presence of his wry deamon Hester creates
a necessary levity amidst the serious concerns elsewhere. With more information
regarding the fate of the stolen children and the activities of the Magistrium
and Mrs C becoming ever more sinister you suspect there won’t be many laughs
elsewhere. Its an exposition heavy episode for sure but the information is
despatched in interestingly different enough scenarios to make it work
CGI has become
something everyone knows about so in the space of twenty years we’ve gone from
“how do they do that water effect?” to “Well you can tell that’s CGI.” It’s a
shame in a way we’ve lost our wonderment but you have to admit the armoured
bears we see in this episode are amongst the best computer generated animals
the small screen has yet managed. Unless of course they are real polar bear
actors!
Photorealistic
with expressive eyes and faces, powerful bodies and vocals that match perfectly
Iorek Byrnison must be one of the most three dimensional computer characters
ever. His story dominates an episode with several stories to tell and, just
like those Westerns, there’s time for plenty of reflective conversations. There’s
Father Coram’s history expanded giving James Cosmo the chance to be something
more than the tough figure he often seems cast as. There’s also a lively Lin-Manuel
Miranda adding levity with Scorseby’s story. Best of all there’s the noble
Byrinson whose own tale of bad behaviour is underscored by a barely concealed
ferocity in his eyes and in the voice.
So often in
stories like this the main character becomes somewhat repetitive and is
outshone by showboating characters who turn up but you have to say the Lyra
owns this episode. Under the wiser than her years ease with which Dafne Keen
navigates her through, Lyra is every bit as determined and clever as the novels
have her. Byrinson is ultimately is re united with his stolen armour in such a
well- judged sequence when he wreaks havoc, confronts the guards and is then
restrained by Lyra. The episode focuses on her ability to persuade complex and
powerful characters to do as she asks, the opposite of other people’s threats
or tricks. Does this make Lyra little more than a plot enabler? It could but
she is such a well thought through character and brought to life so vividly by
Dafne Keen that this never seems apparent. In an episode that is, according to
programme guides (though never mentioned on screen) called `Armour`, the girl
with the least armour is becoming the leader.
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